Volcano
32,977 triangles GLB 1.3 MB
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Warm sandstone canyon wall, 8 m wide and 6.9 m high, with three stepped terraces, pastel red and peach bands and a sandy rim at the foot.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 31,031 triangles and 2K textures and light version with 15,515 triangles.
CC0: no login, no attribution CC0 1.0
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This canyon wall 3D model captures the striped cliffs of the desert Southwest in a soft toy style. Three terraces of warm sandstone step back from front to rear, the lowest about 2.3 m, the middle one 4.3 m and the twin top blocks up to 6.92 m. Strong horizontal layers carve the rock into stacked shelves, and the colour bands alternate between warm tan, peach, a hint of coral and pale sand. A low sandy apron runs along the 8.3 m front, with a few boulders and pebbles resting on it, and dry sage tufts grow on some ledges. The piece is 4 m deep and faces negative Y. Set two copies opposite each other, mirrored, to form a narrow gorge, or line several up for a long mesa. Mesh size is 31,031 triangles, and 2K PBR textures carry the baked layer grooves.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (6.92 m = 692 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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