Volcano
32,977 triangles GLB 1.3 MB
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Roughly hewn 1 m ice cube with chamfered edges, pale blue ice bands, fine cracks, a soft pillow of snow on top and three ice chips.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 4,737 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Whether it is cut from a frozen lake or stacked into a wall, this ice block 3D model reads as solid ice at first glance. The cube measures about 1 m on each side, with chamfered vertical and top edges and slightly uneven faces, as if it was sawn and chipped by hand tools. Soft horizontal bands in glacier blue, white and a hint of sky run across the sides, and a pattern of fine cracks is baked into the normal map. The surface is gently glossy. A soft pillow of snow covers the top and curls over the edges, and three small ice chips lie at the foot. With the chips the footprint is 1.39 by 1.21 m. Stack several for an igloo or an ice harvest scene, or set one next to the Iceberg. It uses 4,737 triangles and 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.03 m = 103 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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