Foot Skeleton
542,512 triangles GLB 18 MB
The 3D preview could not be loaded.
The inspector shows the compressed web preview. Downloads contain the full-resolution textures.
Realistic full human skeleton in an A-pose with detailed skull, ribs, spine and hands. Also available rigged for anatomy scenes and horror games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 831,942 triangles and 4K textures, light version with 415,971 triangles and rigged version with walk and run animations.
CC0: no login, no attribution CC0 1.0
The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.
A complete adult skeleton stands upright with its arms held slightly away from the body, the classic A-pose used for rigging. The bones have a warm ivory tone and show individual ribs curving around the sternum, a segmented spine, a broad pelvis and fine finger and toe bones, while the skull keeps its deep eye sockets and separate lower jaw. That level of detail suits biology classes, medical presentations and museum-style close-ups just as well as dark fantasy. The model is also available rigged with walk and run animations, which turns it into an undead enemy for a dungeon crawler or a dancing prop for a Halloween intro. Tip: use the static version for clean anatomy renders and labeled callouts, and the rigged one wherever the bones need to move.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.75 m = 175 cm).
Rigged version: import the rigged FBX as a Skeletal Mesh. The walk and run takes come in as animation sequences.
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Rigged version: the rigged GLB imports with its skeleton, and the walk and run takes land in an AnimationPlayer.
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
Explore
542,512 triangles GLB 18 MB
421,506 triangles GLB 15 MB
601,188 triangles GLB 23 MB
799,999 triangles GLB 27 MB
715,450 triangles GLB 23 MB
799,999 triangles GLB 27 MB
799,998 triangles GLB 26 MB
800,000 triangles GLB 26 MB