Free Human Skeleton 3D Model

High Detail Rigged Anatomy & Science
human-skeleton.glb
Realistic ivory-colored human skeleton standing in an A-pose with arms slightly spread
Human Skeleton 3D model (High Detail, CC0)

Realistic full human skeleton in an A-pose with detailed skull, ribs, spine and hands. Also available rigged for anatomy scenes and horror games.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 831,942 triangles and 4K textures, light version with 415,971 triangles and rigged version with walk and run animations.

Download

$0 · CC0
Version
Quality
Format
Download GLB 28 MB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
High Detail High-res PBR, 4K textures, some rigged
Triangles
831,942 · Light: 415,971
Textures
4K (4,096 px) · Light: 1K (1,024 px) Base ColorRoughnessMetallicNormal
Dimensions
1.05 × 0.28 × 1.75 m (W × D × H)
Rig & animations
Separate rigged version · Walk, Run
Published

Size comparison

Human Skeleton: 1.05 m wide and 1.75 m tall, next to a 1.80 m person1.80 m1.75 m1.05 m
Human Skeletonperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

A complete adult skeleton stands upright with its arms held slightly away from the body, the classic A-pose used for rigging. The bones have a warm ivory tone and show individual ribs curving around the sternum, a segmented spine, a broad pelvis and fine finger and toe bones, while the skull keeps its deep eye sockets and separate lower jaw. That level of detail suits biology classes, medical presentations and museum-style close-ups just as well as dark fantasy. The model is also available rigged with walk and run animations, which turns it into an undead enemy for a dungeon crawler or a dancing prop for a Halloween intro. Tip: use the static version for clean anatomy renders and labeled callouts, and the rigged one wherever the bones need to move.

Good for

  • Anatomy class with labeled bones
  • Walking undead enemy in a dungeon
  • Halloween intro or party animation
  • Medical presentation close-ups

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.75 m = 175 cm).

Rigged version: import the rigged FBX as a Skeletal Mesh. The walk and run takes come in as animation sequences.

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Rigged version: the rigged GLB imports with its skeleton, and the walk and run takes land in an AnimationPlayer.

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

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