Low Poly Hippo
3,000 triangles GLB 301 KB
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Faceted low poly African elephant with large ears, a hanging trunk and ivory tusks, flat-shaded in warm greys: a light giant for savanna scenes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 3,000 triangles and a palette texture. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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An African elephant stands at rest, trunk hanging straight down between two curved ivory tusks and the big fan-shaped ears lying flat against the shoulders. The heavy column legs and the domed back are captured in broad, flat-shaded facets, and the warm grey-brown palette hints at dusty skin without a single wrinkle map. It is the reduced counterpart to our detailed elephant and keeps the same calm, neutral pose, so it sits naturally at a waterhole, on a safari route or in a zoo enclosure. With a compact mesh and a tiny palette texture it is ready for real-time use in strategy games, city builders and mobile titles. Tip: scale down a couple of copies to make calves and build a small herd.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.40 m = 340 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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