Bay Window
1,868 triangles GLB 504 KB
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Matte anthracite fire escape with a landing, a straight flight of fifteen steps, grating treads and railings. It reaches a door on the upper floor of the grid.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 3,300 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Urban flair for your town and an extra route for players. A 2.0 x 1.0 m landing sits 3.0 m above the ground, right in front of a door on the upper storey. From there a straight flight, 0.8 m wide, runs down along the facade in 15 steps. Treads and landing are light grey gratings, framed by stringers and protected by railings on the open sides. Two posts carry the outer edge, and wall brackets tie everything to the house. The whole structure is matte anthracite, which reads well against the cream plaster. Because the landing height matches one storey, it lines up with a Modular Wall with Door Opening on the floor above. Bounding box 5.08 x 1.03 x 4.00 m, 3,300 triangles, 2K PBR textures included. Great for back alleys, apartment blocks and rooftop routes.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (4.00 m = 400 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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