Volcano
32,977 triangles GLB 1.3 MB
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Angular low poly iceberg rising 5.2 m out of a glossy water ring, with pale ice bands, snowy edges and two small floating ice floes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 14,283 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This iceberg 3D model turns a patch of polar sea into a ready made scene. Four tilted ice shards of different heights lean together, the tallest reaching 5.2 m above the waterline, and their crisp facets catch the light like cut crystal. The ice is a soft glacier blue with subtle white and sky tinted bands, slightly glossy, and thin snow lines rest on the flatter edges. Around it lies a smooth water ring of 8.8 by 8.1 m, only 28 cm thick, which shades from pale near the ice to deeper blue at the rim. Two small ice floes drift beside the berg. Because the water is part of the model, the piece drops straight onto any flat ground or sits in a larger ocean plane. Add a boat from the Cozy Boats Kit for an arctic voyage. It has 14,285 triangles and 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (5.48 m = 548 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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