Volcano
32,977 triangles GLB 1.3 MB
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Dark faceted basalt boulder, 1.8 m long and 1 m tall, crossed by glowing orange lava cracks, with a few dark pebbles at its foot.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 13,526 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Heat up volcanic areas with this lava rock 3D model. A cooled boulder of dark slate grey basalt, about 1.8 by 1.5 m and 1 m tall, is built from soft facets with two smaller lumps grown onto its sides. A network of jagged cracks runs over the top and down the flanks, and inside each crack a glowing orange core shines through. That glow is a separate emissive mesh named lava-rock_crack_glow, set slightly below the rock surface and left unbaked, so it keeps its light in any engine and can pulse or cool down on its own. A fine crack pattern in the normal map gives the stone a rough volcanic feel up close. A handful of dark pebbles lies around the foot. Place several next to the Volcano for a lava field, or use one alone as a hazard marker. The rock uses 13,535 triangles with 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.98 m = 98 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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