Volcano
32,977 triangles GLB 1.3 MB
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Loose 2 x 2 m scatter of about 95 soft pebbles and stones in five light rock tones with a few grass tufts, ready to drop on any ground.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 13,784 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Bare ground looks empty until something small breaks it up, and this pebble scatter 3D model does that in one placement. About 95 softly bevelled pebbles and stones spread over a patch of 1.93 by 1.74 m. The pieces are larger and denser in the middle, from 25 cm stones down to tiny 4 cm pebbles, and they thin out toward an organic rim, so the patch fades into the ground instead of ending in a hard line. Five light rock tones mix freely: pale grey, cool blue grey, warm tan, stone and cream. Four small grass tufts grow in the gaps. There is no ground plate, every stone has a flat contact at z = 0, and the whole scatter is only 18 cm high. For single hand placed rocks use the Small Rock Set, for big landmarks the Boulder Rock Set. It counts 13,784 triangles and 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.18 m = 18 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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