Volcano
32,977 triangles GLB 1.3 MB
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Faceted low poly mountain peak, 8 m tall, with cool grey rock layers, a soft snow cap and a grassy base dotted with boulders and tufts.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 28,800 triangles and 2K textures and light version with 14,400 triangles.
CC0: no login, no attribution CC0 1.0
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This snowy mountain peak 3D model brings a classic alpine summit to cozy RPG maps and dioramas. The main peak rises 8.06 m above a gentle grassy base of 9.7 by 8.8 m, flanked by a broad shoulder and a smaller side peak, so the silhouette reads well from every direction. Large stylized facets with softly rounded edges shape the rock, and pale horizontal bands in cool grey and blue hint at layered stone. A thick snow cap with uneven tongues covers the summit and runs a little way down the faces. Around the foot sit half buried boulders, a few pebbles and grass tufts. The Boulder Rock Set and the Small Rock Set share the same rock look if you want loose stones in front of it. The peak uses 28,800 triangles and 2K PBR textures with a baked detail normal map.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (8.06 m = 806 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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