Volcano
32,977 triangles GLB 1.3 MB
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Natural sandstone rock arch, 6 m wide and 4.7 m tall, with sturdy legs, warm layered bands, a small grass cap and a walk-through opening.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 17,811 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Erosion takes thousands of years, this rock arch 3D model takes one click. Two sturdy sandstone legs with broad feet carry a faceted bridge of stone blocks, and together they frame an opening about 2.3 m wide and 2.8 m high that characters can walk through along the Y axis. Overall the arch measures 6.05 m across, 2.16 m deep and 4.69 m high. The rock shows warm tan, peach and sand coloured layers with grooved ledges, matching the Canyon Wall from the same kit, and a small patch of grass with tufts crowns the top. Pebbles and a few blades of grass sit around the feet. It works as a natural gateway into a new area, a scenic landmark in a desert or coastal level, or simply as the frame for a great screenshot. Its mesh holds 17,811 triangles, and the 2K PBR set includes a baked normal map.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (4.69 m = 469 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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