Volcano
32,977 triangles GLB 1.3 MB
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Wind sculpted snow bank 3 m long and 1 m high with an overhanging cornice, soft icy blue hollows and two grey rocks peeking out.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,358 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Winter maps need more than a flat white floor, and this snow drift 3D model adds a soft, believable shape in seconds. The bank runs 3.09 m long and 2.36 m deep and rises to 1.04 m. Its back climbs as a gentle windward slope, while the front curls into an overhanging cornice lip that casts a soft shadow on the lee side, which faces negative Y. The normal map carries delicate wind ripples, while the low parts fade into a pale icy blue so the snow never looks flat. Two cool grey rocks peek out at the ends, a smaller stone sits in front and two little grass tufts poke through the snow. The edges are rounded, so the drift blends well with snowy ground. Add the Ice Block and a Snowy Pine Tree for a calm winter corner. It is made of 10,358 triangles with 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.04 m = 104 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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