Free Mountain Range 3D Model

mountain-range.glb
Row of grey faceted mountains with white snowy tops on a long wavy green base with boulders
Mountain Range 3D model (Lightweight, CC0)

Long low poly mountain range, 16 m wide and 7 m high, with four faceted peaks, ridges, snowy summits and a lobed grassy base with boulders.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 34,544 triangles and 2K textures and light version with 17,272 triangles.

Download

$0 · CC0
Quality
Format
Download GLB 1.6 MB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
34,544 · Light: 17,272
Textures
2K (2,048 px) · Light: 1K (1,024 px) Base ColorRoughnessMetallicNormal
Dimensions
16.17 × 7.44 × 7.06 m (W × D × H)
Published
Category
Nature & Plants

Size comparison

Mountain Range: 16.2 m wide and 7.06 m tall, next to a 1.80 m person1.80 m7.06 m16.2 m
Mountain Rangeperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Need a horizon full of mountains in one piece? This mountain range 3D model lines up four faceted summits of different heights along a 16.2 m long grassy base that is 7.4 m deep. The tallest point reaches 7.05 m, and smaller ridges in the second row give the chain real depth when the camera moves. Snow covers the three highest tops with soft, irregular edges, while the cool grey rock shows gentle stripes of lighter stone. Boulders, pebbles and short grass tufts break up the lobed outline of the base. Place it behind other terrain pieces as a backdrop, or repeat it with rotations to close off a valley. For a single hero summit use the Snowy Mountain Peak, which follows the same style. Geometry totals 34,544 triangles, textured with 2K PBR maps including a baked normal map for the stone layers.

Good for

  • Horizon backdrop behind a game level
  • Natural border of an RPG valley
  • World map or overworld scenery
  • Large diorama background

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (7.06 m = 706 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

Kit

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