Turbofan Jet Engine Cutaway
39,382 triangles GLB 2.6 MB
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Steel worm and 30 tooth brass worm wheel at 30:1, with a real helical thread and shafts in mint pillow blocks on a yellow base plate.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 29,768 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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A worm gear 3d model for slow and strong movements. The single start steel worm has a trapezoidal thread with 20 degree flanks modelled as a true helix, 25 mm pitch diameter and a lead angle of 5.7 degrees. Above it a throated worm wheel with 30 teeth wraps around the worm, its brass rim curved to follow the thread and its teeth tilted by the same lead angle, so every tooth sits in a thread groove. One turn of the worm moves the wheel by one tooth, a ratio of 30:1 at a centre distance of 50 mm. Both shafts run in mint pillow block bearings on a yellow base plate, and the worm shaft ends in a key for a motor or crank. The wheel and its shaft form rotor_a, the worm shaft rotor_b. Size 23.6 x 14.4 x 14.3 cm, 29,768 triangles, 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.14 m = 14 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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