1950s Sedan
19,584 triangles GLB 1.2 MB
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Rounded sage 1950s pickup with a cream cab roof, a wraparound windshield, a step side bed with round rear fenders and a wooden floor.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 16,872 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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A farm favourite. This 1950s pickup truck 3d model has a sage green body, a rounded cab whose roof and pillars are painted cream and a windshield that curves around the corners. The hood sits lower than the front fenders, which hold round headlights under chrome visors next to a wide grille with crossed chrome bars. Behind the cab a narrow step side box with a honey coloured plank floor sits between two plump rear fenders, and dark running boards lead from the cab to those fenders. Round tail lamps sit on the fender ends, and the tailgate comes as its own object hinged at the lower edge, ready to swing down. Guarded chrome bumpers and whitewall tyres complete the truck. Inside the hollow cab there is a bench seat and a large steering wheel. It looks clearly newer than our Vintage Truck. Size 5.30 x 2.26 x 1.94 m, 16,872 triangles, 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.94 m = 194 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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