1950s Pickup Truck
16,872 triangles GLB 1.1 MB
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Long two-tone 1950s sedan in mint and cream with tail fins, a wraparound windshield, a wide chrome grille and whitewall tyres.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,584 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Pure rock and roll on four whitewalls. This 1950s sedan 3d model stretches 5.5 m in soft mint green with a cream greenhouse and a cream side flash that widens towards the rear doors, framed by thin chrome lines. The windshield and the rear window wrap around the corners, the front fenders sit higher than the hood and carry round headlights under small chrome visors. A broad chrome grille with bars, bumpers with upright guards and a chrome strip on the hood complete the face. At the back two tall fins rise above the trunk, each ending in a round lamp, with two more lamps lower down. Inside the hollow cabin you see a front bench, a rear bench and a big thin steering wheel. It is longer and more upright than our pink Classic Car. Size 5.53 x 2.02 x 1.56 m, 19,584 triangles, 2K PBR textures, wheels turn on their hubs.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.56 m = 156 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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