1950s Sedan
19,584 triangles GLB 1.2 MB
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Friendly retro futuristic dream car in lavender with a glass bubble dome, a big centre tail fin, rocket tail lights and cream skirts.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 15,482 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Tomorrow as people imagined it in 1957. This atomic age car 3d model is a cheerful concept car with a rounded teardrop body in lavender that narrows towards nose and tail. A clear bubble dome on a chrome ring covers the two seat cockpit, so the cream seats, the dashboard and the white steering wheel stay visible. Behind the dome one large fin rises along the centre line, and the tail carries two chrome nozzles with coral lenses like little rocket engines. Cream fender skirts hide the upper half of the rear wheels, while whitewall tyres with smooth chrome discs roll underneath. An oval chrome grille, round headlights under chrome visors and a slim chrome spear finish the look. There are no radiation or atom symbols and no text. Great for retro sci fi, space age towns and toy shelves. Size 4.41 x 1.86 x 1.44 m, 15,482 triangles, 2K PBR textures, rolling wheels.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.44 m = 144 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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