Plant Cell
799,999 triangles GLB 26 MB
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Cutaway human cell with a translucent blue membrane opened to show the nucleus, mitochondria, Golgi apparatus and endoplasmic reticulum in bright colours.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 799,999 triangles and 4K textures and light version with 399,999 triangles.
CC0: no login, no attribution CC0 1.0
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A spherical cell with a wedge cut out of its bluish, slightly translucent membrane, so you look straight into the busy interior. At the centre sits a violet nucleus, itself opened to reveal the darker nucleolus, wrapped by folded blue endoplasmic reticulum. Around it float orange mitochondria with visible inner folds, a mint green Golgi stack, purple vesicles and lysosomes and tiny orange ribosome dots. Small bumps on the outer surface hint at membrane proteins. The bright colour coding follows the familiar textbook scheme, which makes the model an easy fit for biology lessons, e-learning and science animations. The detailed geometry is made for stills, turntables and macro shots, and it can be reduced for interactive scenes. Tip: start on the closed side and orbit to the opening for a satisfying reveal.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.30 m = 30 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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