Free Satellite Dish 3D Model

satellite-dish.glb
Cream satellite dish tilted upwards with a receiver arm and a dark wall mounting bracket
Satellite Dish 3D model (Lightweight, CC0)

Cream satellite dish with a feed arm, a receiver head and a dark wall mount. Tilted upwards, it adds a lived in touch to facades and rooftops.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 4,056 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 429 KB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
4,056
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
0.82 × 0.82 × 0.80 m (W × D × H)
Published

Size comparison

Satellite Dish: 0.82 m wide and 0.80 m tall, next to a 1.80 m person1.80 m0.80 m0.82 m
Satellite Dishperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

Small details make a street feel real, and a satellite dish on the wall is one of them. The cream reflector is 0.8 m across and tilted 25 degrees upwards, as if aimed at the sky. A slim arm reaches out in front of it to hold the LNB receiver head. Behind the dish, a mast clamp, a short boom and a flat wall plate in anthracite fix it to any vertical surface. Mount it on a plaster wall, under the eaves or on the side of a chimney. It measures 0.82 x 0.82 x 0.80 m and has 4,056 triangles with 2K PBR textures. Note that this is a household dish for buildings, not the orbiting Satellite with solar wings from the space range. Rotate it slightly on each house so a whole street does not look copied.

Good for

  • Facade detail in a modern town
  • Rooftop clutter in a city level
  • Apartment blocks in a city builder
  • Signal puzzle in an adventure game

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.80 m = 80 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

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