Turbofan Jet Engine Cutaway
39,382 triangles GLB 2.6 MB
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Car engine flywheel, 30 cm across, with a bright clutch face, pressure plate mounting with dowels, a 118 tooth starter ring gear and a pilot bearing.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,484 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A detailed flywheel 3d model for engine and clutch scenes. The dark cast body carries a bright machined friction face for the clutch disc and, a step higher, the mounting surface for the pressure plate with six threaded holes and three dowel pins. Around the rim sits a shrink fitted starter ring gear with 118 involute teeth of module 2.5 that the starter motor pinion engages. In the centre a raised flange with eight bolt holes mounts to the crankshaft, with a pilot bearing for the gearbox input shaft in the middle. The part is 30 cm across and stands upright on the ring gear with the clutch side toward the viewer. The whole flywheel is a single rotor object turning around its axis. It fits the Crankshaft and the Car Engine from the car parts kit. Size 30 x 3.9 x 30 cm, 19,484 triangles, 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.30 m = 30 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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