Roman Ruins
34,944 triangles GLB 1.9 MB
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Prehistoric stone circle diorama in the style of Stonehenge on a round grass base, with a sarsen ring and lintels, a trilithon horseshoe and a heel stone.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 15,642 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Few prehistoric monuments are as recognisable as the great stone circle on Salisbury Plain. This stonehenge 3d model recreates the type as a diorama on a round grass disc 22 m across, with a low bank and ditch rim around it. The outer ring of sixteen sarsen positions measures 14.8 m in diameter and carries lintels on several sections, while some stones are missing or have fallen. Inside stands a circle of small bluish stones, and within that a horseshoe of five trilithons, the tallest in the middle and one collapsed. A single heel stone stands outside on the axis. Lichen and moss soften the grey stone. Overall the model is 22.3 by 22.2 m and 5.95 m high, with 15,642 triangles and 2K PBR textures. It is presented purely as a prehistoric monument, without symbols or figures. It is the oldest landmark of the whole Cozy Ancient Ruins Kit and differs clearly from the single Obelisk.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (5.95 m = 595 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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