Roman Ruins
34,944 triangles GLB 1.9 MB
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Ruined marble column snapped off at about 1 m on a square plinth with attic base, a jagged fracture with one standing tooth and a broken shaft piece in front.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 18,580 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Where a portico once stood, often only stumps remain. The broken column stump 3d model shows exactly that: a square plinth with an attic base and a fluted marble shaft that breaks off at about 1 m. The fracture surface is jagged and leaves one tall tooth standing. A piece of the broken shaft lies on the ground at the front right, surrounded by small marble chips and pads of moss. Overall the model measures 1.50 by 1.09 m and 1.27 m in height, built from 18,580 triangles with 2K PBR textures. Rows of these stumps mark the outline of a lost colonnade in the Cozy Ancient Ruins Kit, and the Fallen Column Segments add the toppled rest. The Classical Column from Cozy Modular Building stands complete as a Tuscan column, and the Stone Pillar belongs to the purple dungeon with its glowing sign.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.27 m = 127 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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