Roman Ruins
34,944 triangles GLB 1.9 MB
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Bronze fire bowl on a curved tripod with ball feet over a round sandstone plinth, filled with charcoal, the glowing embers and flames are a separate object.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 13,332 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Light in a courtyard at dusk often came from an open bowl of fire on legs. The ancient brazier 3d model sets a shallow bronze bowl with a rolled rim and two raised rings on a tripod of three curved legs with ball feet, rim knobs and a connecting ring. A round sandstone plinth carries it all. The bowl is filled with charcoal and glowing embers. Those embers and their small, soft flames form the separate emissive object ancient-brazier_embers, which can be hidden for a cold brazier or animated with a flicker. The model is 0.80 m wide and 1.19 m tall, with 13,332 triangles and 2K PBR textures. Flank an entrance in the Cozy Ancient Ruins Kit with a pair of them. The Stone Fire Pit is a ring of stones on the ground, and the Wall Torch hangs on a wall, while this fire stands free on its tripod.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.19 m = 119 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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