Roman Ruins
34,944 triangles GLB 1.9 MB
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Modular roman aqueduct segment 4 m long with two round arches, piers on the 2 m grid and an open water channel with water on top, segments line up endlessly.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,690 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Few structures say Rome as clearly as water carried across a valley on arches. This aqueduct segment 3d model is 4.00 m long, 1.12 m deep and 3.94 m tall. Piers stand on the grid points x = -2, 0 and +2, with the outer ones built as half piers ending in flat joints. Between them spring two round arches with a clear span of 1.2 m, dark impost courses and spandrel masonry. Above a string course runs the open water channel with two walls, blue water and two cover slabs. The whole piece repeats every 2 m, so two half piers merge into one full pier and the stone colours match across segments. The mesh comes to 19,690 triangles with 2K PBR textures. Chain as many as needed through the landscape of the Cozy Ancient Ruins Kit. While the Arch Bridge carries a road across water, this structure carries the water itself.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.94 m = 394 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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