Roman Ruins
34,944 triangles GLB 1.9 MB
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Set of four ancient style coins in gold, silver and bronze, 17 to 28 mm across, with wavy edges, beaded rims and geometric star, rosette, sun and ring designs.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12,168 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Coins of antiquity are never perfectly round, and that charm shows here. The ancient coin 3d model is a set of four pieces between 17 and 28 mm in diameter and about 2.4 mm thick. A gold coin carries an eight pointed star, a silver coin a six petal rosette and a bronze coin a sun with twelve rays. A small silver coin with concentric rings leans on the rim of the bronze one. All have slightly irregular, wavy edges, a raised rim with a beaded border and low relief. The designs are purely geometric, without portraits or lettering. The group covers just 7.3 by 5.7 cm, built from 12,168 triangles with 2K PBR textures. Scatter them as loot, a collectible or an excavation find across the Cozy Ancient Ruins Kit. The Coin Stack shows modern coins in piles, while these single pieces carry ancient style motifs.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.01 m = 1 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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