Roman Ruins
34,944 triangles GLB 1.9 MB
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Free standing single bay roman arch 5.9 m tall with sandstone piers, tuscan half columns, a marble keystone, an entablature and a plain attic, no reliefs.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 16,496 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A free standing arch marks the way into a city or a forum. The roman arch 3d model is 5.04 m wide, 1.88 m deep and 5.92 m tall, with an opening of about 2.4 by 3.8 m. Two sandstone ashlar piers rest on a dark plinth and carry marble impost mouldings. Nine voussoirs form the semicircular arch, with a projecting marble keystone at the crown and a plain spandrel wall around it. Smooth tuscan half columns with base and capital frame both faces of each pier. On top lies a full entablature of architrave, frieze and cornice, followed by a plain attic with a capping slab. No reliefs, figures or inscription appear anywhere, and a little moss adds age. It counts 16,496 triangles with 2K PBR textures. Its broken cousin in the Cozy Ancient Ruins Kit is the Ruin Archway, while the Modular Arch Wall belongs inside a house wall.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (5.92 m = 592 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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