Roman Ruins
34,944 triangles GLB 1.9 MB
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Crumbling sandstone staircase for a single 2 m grid cell, eight worn steps between coursed cheek walls rising 1.44 m, with missing blocks and moss.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 15,906 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Climbing onto a ruined terrace feels right when the steps are worn and incomplete. This ruin stairs 3d model fills a single 2 m grid cell and rises toward +Y in eight steps of 18 cm rise and 25 cm tread, each of two blocks. Two cheek walls in the same coursing as the ruin walls frame the flight, so the whole piece reaches 1.74 m. The top tread lands at 1.44 m, which is exactly the butt joint height of the ruin walls. On the right three upper blocks are missing and reveal a dark rubble core, the cheek wall there has collapsed at the back, and a broken step lies on the treads. It uses 15,906 triangles and 2K PBR textures, origin in the cell centre. The Dungeon Stairs lead underground and the Modular Staircase Block is clean, while these stairs belong to the Cozy Ancient Ruins Kit.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.74 m = 174 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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